Halls of Teknor V9 Playtest Feedback
Some questions only apply to players who have played the V8 version of this game. These questions will be marked as 'LEGACY'. You can skip them (or hit N/A) if V9 is the first version you played.
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Name (only if you so desire)
What was your art request?
How difficult were the game's rules to understand
Easy
Very Difficult
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You can elaborate below if needed
Is there a rule or mechanic you kept forgetting?

How did you find the Overkill loot mechanic
Boring
Great
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You can elaborate below if needed
Did you find the mechanic of Creeping on Robots and flipping to Mad side easy to understand
easy
hard
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How often did you forget to flip Robos when they were creeped upon or flip back normal?
Never
Too many times
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You can elaborate below
LEGACY
Did you find the flipping to Mad side of robots an improvement on the previous mechanic (where you just had to remember)
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LEGACY
you can elaborate below
How did you find the Treasure Roll mechanic?
Boring
Great
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You can elaborate below if needed
LEGACY.
Is the Treasure tier (with common and rare Treasure) mechanic an improvement over the previous (select N/A if you have not played the previous version)
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LEGACY. You can elaborate below:
How did you find the upgrading gear mechanic?
Boring
Great
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You can elaborate below if needed
How did you find Leveling up and Mutations mechanic
Boring
Great
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You can elaborate below if needed
How much did you feel the gear you equipped mattered?
Did not matter
very important
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You can elaborate below if needed
How did you find the amount of lore story text?
Too Little text
Too Much text
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You can elaborate below if needed
How did you find the amount of combat
Too Little
Too Much
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You can elaborate below if needed
Is there an aspect of the game you'd like it to have LESS of?
Is there an aspect of the game you'd like it to have MORE of?
Do you have any closing thoughts?
Submit
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