Beta v1 - Chair Wars Playtests
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How much fun did you have while playtesting? *
It's not my type of game
I really enjoyed it!
Have you played this game before? *
Do you play games like Gang Beasts or Party Animals? *
Do you enjoy games that have emphasis on ragdolls and silly mechanics?  *
Do you prefer competitive games that have the end goal to be the winner? *
Did you know what to do to start the game from the main menu? *
Did you feel a sense of accomplishment / satisfaction when you won a round? *
Did losing a round ever feel overly frustrating / unfair? *
Did you want to play more after a game was finished? *
Without someone else telling you, did you know you had to tap your joystick to gain momentum? *
On a scale from 1 to 4,  how comfortable were the controls? *
Easy
Difficult
How comfortable was the player movement? *
Uncomfortable
Comfortable
How did the pacing of rounds feel? (3 would be considered "just right") *
Too fast
Too slow
Did you like the sound design? *
Did you picking up the markers on the ground to grow your sword feel fun? *
Did the marker sword feel comfortable to use? *
Did the charge attack feel powerful / fun? *
Would you come back to this game to play it again? *
What was your favorite part of the game? *
If anything felt frustrating / uncomfortable, please explain why here:
Any other thoughts?
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