What was your Steam wishlist conversion % for the first week on sale? (Wishlist page for the game, go to very bottom, Conversion rate 7-day, for date range of e.g. March 6th-13th if your game launched on the 6th.) *
Your answer
How many copies did the game sell on Steam in its first week on sale? (Lifetime Steam units, not including 'retail activations', for date range of e.g. March 6th-13th if your game launched on the 6th.) *
Your answer
How much do you feel like your game was talked about outside of Steam itself prior to its release? (In forums, Discords, and by press or streamers.) *