By filling out this form you will be submitting your information to Trixel Creative for review. Please take your time to choose carefully, as
you can not edit the form once it has been submitted.
Your responses will determine whether or not you will be fit for the role we are looking for.
We are using the Unity engine to develop the game, you should have a solid foundation in C# and Unity in general, as well as Git!Please remember, you aren't applying for a job and there is currently no monetary gain. This is an effort by passionate members of the community to make something awesome!
You will be required to:- Give and take constructive criticism.
- Handle multiple assignments at once while staying organized.
- Contribute a decent and appropriate amount of progress regularly.
- Be able to meet general deadlines, should they occur.
- Communicate often and be transparent about progress you make.
Teamwork is very important to us, so it's a requirement that you're active in communication and a team player! We're looking for developers who want to enjoy the journey with us, and aren't afraid to take initiative to drive the game forward quickly.
Even as a hobbyist project, this is an ambitious game with a lot of contributions tied to it. To be a developer, we require a minimum amount of progress on a regular basis.
Please only apply if you are prepared to prioritize the game's development in your free time.
What's a coder in Restitched?
Coders are the programming wizards behind making Restitched playable. The roles of a coder vary as needed, and there are a variety of tasks for multiple areas of expertise. As a coder, your role will be to help us develop the game's core mechanics. Tasks may include programming UI, working with player movement, tweaking physics, creating or expanding in-game level editor tools, building custom developer tools (to bridge the gap between artist and engine), adding entirely new gameplay features, and more.