New Physics Feedback
Your feedback will be pooled and take under consideration but please remember we are trying to create something that is realistic, accessible and works for all styles of racing.
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On a scale of one to ten, how did you find the collision braking? *
Perfect
Unusable
Anything to add?
On a scale of one to ten, how did you find the braking for corners? *
Perfect
Unusable
Anything to add?
On a scale of one to ten, how did you find the way your avatar choose the riders to draft? *
Perfect
Unusable
Anything to add?
On a scale of one to ten, how did you find the line your rider choose when cornering? *
Perfect
Unusable
Anything to add?
On a scale of one to ten, how did you find the overall draft available when in small groups? *
Perfect
Unusable
Anything to add?
On a scale of one to ten, how did you find the overall draft available when in large groups? *
Perfect
Unusable
Anything to add?
On a scale of one to ten, how did you find the speed achieved when riding alone? *
Perfect
Unusable
Anything to add?
On a scale of one to ten, how did you find the potential to breakaway? *
Perfect
Unusable
Anything to add?
On a scale of one to ten, how did you find the potential to closedown gaps? *
Perfect
Unusable
Anything to add?
Is there anything else you would like to add in general?
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