Alien Aftermath - Demo 1
Hello! This survey is to gather feedback on DEMO 1 of Alien Aftermath. Keep in mind that there will be different demos with different forms. Please fill out the correct form for the correct demo.

Both builds and form links will be posted on itch.io for playtesting purposes. Your feedback will be used to further develop the game!

Please note this is a VERY ROUGH build! There is no polish and core functionality is missing. This will be addressed in a later update.
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Did you use all of your cards every turn?
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Would you prefer an energy system? or do you like that you can use any of the cards within your hand?
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Is the player health UI clear?
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Did you feel the "Movement" card was too powerful?
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What hand size do you recommend based on your experience?
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Do you think the cards should be reshuffled into the deck once they have run out? Or should the player lose if they run out of cards?
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Did you find the controls intuitive and easy to use?
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Were there any mechanics or features that confused you or that you felt could be improved?
Did you encounter any bugs or glitches during your playthrough? If so, could you list the issues?

Know issues: 
- Placement of the player/enemy within the grid position. 
- If you use a movement card, do not use the effect and then play a new card, the previous movement will be lost.
- There is no indication on the attack range of the player. If you use an attack card when the enemy is not in range, nothing will happen and the card will be consumed.
Is there anything you would like to see added or changed in future versions of the game?
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