Narra - naming conventions
Narra will be game development diagramming tool for creating stories/quests and dialogues.
We'd like to ask you about best names for several elements.
Sign in to Google to save your progress. Learn more
How would you like to name the whole area?
Captionless Image
Clear selection
The whole piece of logic
Captionless Image
Clear selection
Line between pieces of logic
Captionless Image
Clear selection
Connection point
Captionless Image
Clear selection
Type of the logic piece (this one is not editable)
Captionless Image
Clear selection
Name (editable)
Captionless Image
Clear selection
Description (editable)
Captionless Image
Clear selection
Input area
Captionless Image
Clear selection
Field name (this one is not editable)
Captionless Image
Clear selection
Text for input area
Captionless Image
Clear selection
Area with a lot of text and without label
Captionless Image
Clear selection
Type: starting point of graph
Clear selection
Type: ending point(s) of story (or story branches)
Clear selection
Type: element of dialogue choices (e.g. at this point dialogue starts and HUD displays sentences to choose)
Clear selection
Type: text shown in game for multiple choices (e.g. 'Hello?')
Clear selection
Type: the full text told by character after choosing one of the options (e.g. 'Hello? Who is this?')
Clear selection
Type: waiting for player's action (e.g. find some key )
Clear selection
Type: state of something in game world (e.g. weapon has 10 bullets)
Clear selection
Type: switch logic depend on some conditions (e.g. if bullets equals 0 you can't shoot)
Clear selection
Type: goal to achieve (e.g. in this mission you have to destroy 5 tanks)
Clear selection
Type: waiting some time before going further in diagram
Clear selection
Submit
Clear form
Never submit passwords through Google Forms.
This content is neither created nor endorsed by Google. Report Abuse - Terms of Service - Privacy Policy