Trixel Creative Sound Designer Application
By filling out this form you will be submitting your information to Trixel Creative for further review. Please take your time to choose carefully, as you can not edit the form once it has been submitted.
Your responses will determine whether or not you will be fit for the role we are looking for.
We are using the Unity engine to develop the game, so if you want to directly help with anything user-facing then you should have a solid foundation in C# and Unity in general, as well as Git.
Please remember, you aren't applying for a job and there is currently no monetary compensation. This is an effort by passionate members of the community to make something awesome!
You will be required to:
- Give and take constructive criticism
- Handle multiple assignments at once while staying organized
- Contribute a decent and appropriate amount of progress regularly
- Be able to meet general deadlines
Teamwork is very important to us, so it's a must that you're a team player!
Sound Designer Description and Expectations:
As a sound designer, your task will be to record and/or create new sounds that can be manipulated to create sound effects that will become signature and unique to the game itself. Things like user interface sound effects, physics sounds, ambient sounds, etc.
The method of your sound design can be your own, as long as the sound effects are consistent in quality, style, file type, and other things along those lines. We want to make sure that the game has a consistent and unique sound throughout, and we want to ensure it will be easy for future sound effects to fit in the game and not feel out of place, even if they're made by other sound designers or developers.