REACTING MENTEE APPLICATION
We invite instructors who are either entirely new to Reacting, and/or who are interested in being advised on how to use a specific game to apply below.

If you would like to serve as a mentor, apply here.

OVERVIEW
Over October and November we will be doing a small beta-run of a Reacting mentorship program, with the intention of building a larger, ongoing program. We'll be experimenting with a new strategy for providing formal mentoring within the Reacting community to see if it will fulfill our (current) needs.

This mentorship program will have two parts:
-- General Reacting Guidance
    Online modules providing general guidance and resources that can apply to most any Reacting game (ie: set-
    up, grading, etc). We are interested in investigating both synchronous (e.g. Zoom) and asynchronous (Slack,
    Google Classroom, other) delivery methods.

-- Game-Specific Guidance
    Mentors will work with one or a few faculty to provide guidance on a specific game. Mentoring can be
    synchronous or asynchronous, using whichever technologies work best for you and your mentees (e.g. phone,
    email, Slack, Discord, etc.).

TIME COMMITMENT
While much of the programming will be available asynchronous, we ask that you try to attend a welcome and/or closing zoom call, ask lots of questions, and provide feedback, including completing a survey at the end of the program.

SCHEDULE
Actual program will run October - November

PRICE
While we are offering this beta-run free of charge, we strongly encourage participants to become members at reactingconsortium.org/join

Unfortunately, there is a limit on the number of people we can accept into the first cohort of mentors and mentees – so please APPLY BELOW. DEADLINE WILL BE SEPTEMBER 23, 2022
 
If you have any questions, email mprovo@barnard.edu
THANK YOU FOR YOUR INTEREST!
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Name *
Title and Institution
Which best describes you:
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What are you most interested in? *
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If interested in helping with General Reacting Guidance, what areas are you most interested in learning more about?
General module ideas may include: setting up your Reacting class, adjusting to XS and XL classes, assigning roles, rubrics, grading and ungrading, debrief, emotional intelligence, scaffolding, difficult topics, worst case scenarios, etc...
If interested in Game-specific Guidance, which game(s) would you like to learn about?
If interested in Game-specific Guidance, what is your preferred mode of communication?
On which day(s) will be you be MOST AVAILABLE?
On which days will be you be LEAST AVAILABLE?
Any other thoughts or ideas? Maybe a fun name for the program? Want to be involved in any of the meta-planning? Other good ideas?
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