Game Design Club Playtesting Review
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How would you rate the premise of the game *
Super uninteresting
Super Interesting
How silly/serious did you find the concept to be? (In this question 1 doesn't mean most negative and 7 isn't most positive, we just want an idea of what vibes the game gives off)
Very silly
Very serious
Clear selection
How would you rate the implementation of the game ideas? *
Very poorly implemented
Very well implemented
How clear was it where the obstacles were coming from? *
Very unclear
Very clear
Was the game fun for the players? *
If not, what areas of the game were unenjoyable?
Did you encounter any major bugs in your playtest? *
If yes, can you please give a short description of the bug(s)?

Any other comments, feedback, or suggestions? We appreciate all constructive feedback!
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