Geomancers Feedback
https://foolish-mortals.itch.io/geomancers
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What DATE is displayed is top right of game?
MM
/
DD
/
YYYY
Describe any bugs you encountered
How many battles did you finish?
How long should fights last? How many hits should it take to kill an enemy, to kill the player?
How many spells should you be able to cast each turn? How should player DEFENCE work (blocking enemy spells, resistance, etc.)
Should the map be like Slay the Spire? (runs are completely independent)

OR should the map be a larger area to explore, with minor progression between runs?
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What are your thoughts on run progression? (ex: progress carries over between runs, like exploring large world-map)
Is minor lore/story something you expect or want?
What did you enjoy about playing Geomancers?
What could be improved?
What additional features would you expect in the finished version?
How much do you like & play roguelikes?
Not at all
ALL THE TIME
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