Hansel and Gretel's Summoning Final Game Feedback
Thank you for playing my game: Hansel and Gretel's Summoning

This is the first videogame I ever made and I would appreciate if I could get some feedback/criticism so that I could apply that to future videogames I may work on.

None of the questions are required, just fill out what you can and please be honest. Any feedback is helpful!
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What are your thoughts on the gameplay mechanics?
Were the controls intuitive/confusing? 
How about the searching and hiding abilities? 
How did the witch movement feel?
Basically how did you feel about the quality of the actual gameplay?

Please answer as much as you can and add as much feedback as you can.
What are your thoughts on the rules of the game and level difficulty? Was the game challenging enough or should it be more/less challenging? 
What are your thoughts on the overall theme of the game? (ex: color schemes, character designs, sound/music choices, etc)
Was there anything in the game that you felt took away from your immersion?
Was there anything in the game that you felt added to your immersion?
Did you encounter any bugs or technical issues? Did it feel buggy at all? 

Please describe anything in particular that bothered you.
Please provide any feedback or criticisms that wasn't specifically asked about already. Any ideas/thoughts/advice on the videgame mechanics itself, the art work, the design choices, the name choice, etc are greatly appreciated <3
Thank you for filling out the form 🙏🏼 🙏🏼 🙏🏼 🙏🏼
I appreciate you taking the time to fill out this form :)

I took this entire Game Jam very seriously, and I will take all the advice and feedback I get from this final survey and apply to it future projects I may work on.

Please continue to enjoy the other submissions

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