June 3th and 4th, 8am to 11am PT
Virtual Conference
Please sign up here to join us for a two day conference discussing the code architecture of real-time game engines.
Before the conference, you will receive via e-mail an invite to the Discord server and video links to watch the conference live.
Program Committee:
- Natalya Tatarchuk, CTO, Activision
- Michael Vance, Fellow Software Engineer, Activision
- Steve McAuley, Lead Rendering Programmer at Sony Santa Monica Studio
- Angelo Pesce, Sr.Technical Director, Digital Matter, Roblox
Speaker list will be announced soon.
For any questions, you can contact us at:
reac-organizers@enginearchitecture.org
Earmark your calendars!