Follow up to Activity 1: Results and Reflection
Here are the results from our Virtual Line up the other day

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Should video games have a stricter rating system than is currently used?        (n= 13)
Should the use of loot boxes and similar games of chance be illegal for minors under 18? (n = 13)
Should companies be held responsible for making their video games more addictive? (n = 13)
After reading the 4 new narratives on the website, please respond to the following question: What makes time and resources spent engaged in online video games different than other forms of games targeted at minors (e.g., Magic the Gathering, sports, etc.)? How might these new narratives influence your thinking about video game addiction and minors? *
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