EPQ VR and AR Survey
Dear reader, my name is Prem, a Sixth Form student who studies Maths, Physics and Computer Science. Your insights are valuable to me and will assist me in devising an answer to my EPQ question ‘How has Virtual Reality and Augmented Reality impacted the video game industry?’This survey will take approximately 5 minutes to complete. All responses will remain confidential. You have the right to withdraw at any time during the survey. Your name will only be used if you fill out the optional last question. Thank you for taking some time to participate in this survey. 
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Have you played video games that incorporate VR or AR technology?
If yes, please provide the names of some games and a brief description of how VR or AR is used in them.
What would you say are the main advantages of implementing VR and AR in the video game industry? *
What would you say are the main disadvantages of implementing VR and AR in the video game industry? *
How do you perceive the current and future market trends for VR and AR gaming?
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Do you believe that VR and AR have the potential to revolutionise the gaming industry in the near future?
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What feedback would you give to VR and AR companies about their products
In your view, what potential areas in the video game industry could be further transformed by VR and AR technologies?
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