Soul Hunter: Alpha 2 Feedback form
Soul Hunter is a DMC inspired action game created Direct_Quote and ErianMortal.  This is second alpha release and looking for feedback on game feel, mechanics, and current weapons.  Please follow us on the following socials:
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System mechanics:  How did you feel about them?
- controls
- parry (attack while enemy is attacking at right time)
- block/guard (block)
- guard break (bring guard meter to zero)
- guard release (hold block + dash)
- stinger inputs (hold dash + Weak, Heavy, or Range)
- anything else
*
System mechanics:  Why do you feel this way about them? *
Melee Weapons:  How did you feel about them?
- Ax
- Brass Knuckles
- Cane
*
Melee Weapons:  Why do you feel this way about them? *
Range Weapons:  How did you feel about them?
- Colt
- Shotgun
- Grenade Launcher
*
Range Weapons:   Why do you feel this way about them? *
Soul Weapons:  How did you feel about them?
- Shields
- Time stop
- Soul Trigger
*
Soul Weapons:  Why do you feel this way about them? *
Overall feeling on the Alpha? *
Overall feeling on the Alpha: Why do you feel this way about it? *
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