In-Class
A small in-class quiz following our lecture.

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What is sprite batching
1 point
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Can I use some(i.e. at least 1) of the same tricks for 3D rendering as those in 2D? (Things like global illumination, vertex cache optimization, etc.)
1 point
Is it possible if I am drawing 1000000 sprites, and I use a poor sorting algorithm that sprite batching will actually slow down my rendering?
1 point
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Why reason is best for choosing vector graphics over raster graphics for rendering?
1 point
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