Aragami 2: Difficulty Update (iter. 3)
Hi, fellow Aragami player!

Welcome to the open beta of ARAGAMI 2's Difficulty Update! We are overjoyed to be able to present this update to you. Please carefully check the guidelines below as it contains important details about this new game mode and the build.


The Difficulty Update features the following:
● Option to select a mission's Difficulty on the Mission Board (EASY, NORMAL and HARD).
● General tweaks (applied on all difficulties) of enemy parameters and behaviors.
● The behavior of the aragami enemies has been revamped, and are now more present in the missions of the last third of the game, on NORMAL and HARD difficulties.
● Max player level has been increased to 48.
● A medal counter has been added to the Mission Board, as well as a rune reward for each type, if 25 medals are collected.

These are some of the parameters that change depending on the selected difficulty:
● Time the enemies need to detect the player.
● Distance at which the enemies detect some player actions (e.g. player killing an enemy).
● Distance at which the enemies detect events in their environment (e.g. corpse on the ground).
● Enemies' aggressiveness in combat.
● Player's strength in combat (only in Easy).
● Experience obtained at the end of a mission.
● ✅ [NEW on Iter. 3] Player's Ability cooldowns.
● ✅ [NEW on Iter. 3] Player's stamina regeneration rate.


To access the Difficulty Update beta branch please follow these instructions:
● Right click on ARAGAMI 2 in your Steam library
● Go to "Properties"
● Select "Betas" on the left menu
● Choose difficulty - Difficulty modes beta from the dropdown menu to opt into the Beta branch.


Play any missions you want, to your heart's content, and tell us what you think. Preferably, select missions with different objectives and enemies throughout the game.

If you encounter any bugs, please email our support team: support@linceworks.com

Thanks in advance for your feedback and have fun! 😊🐱‍👤
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How satisfied are you with the new difficulty settings? (1:🙁 - 4:😄) *
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What did you think about the original difficulty in Aragami 2?
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What's your preferred difficulty in the new update?
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Do you think the Easy difficulty is balanced? *
Do you think the Normal difficulty is balanced? *
Do you think the Hard difficulty is balanced? *
Is there anything that changes depending on the difficulty but you think it should not? (e.g.: enemy perception speed, or reward XP)
Is there anything that does *not* change depending on the difficulty but you think it should?
What do you think about mission retries?
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If in the previous question you selected "Other", use this space to give more details if you want:
After trying new difficulties, does it make you want to replay the game? *
Is there something you would add or change to any difficulty mode?
Any other comments or thoughts about the new difficulty update?
If you found any bugs you can list them here to help us fix them! (Add description and way to reproduce, please!)
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