CrabArmourGames - Eternal Playtest
This is an anonymous questionnaire designed to gather feedback about how players feel after playing our game's early demo, find flaws and inconsistencies in our game and find out what players want to see going forward.

We are all very grateful that you'll take the time to complete this form. Changes will be made based on your feedback!
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How was performance on your device ? was the game well optimised?
How long did it take you to reach the end of the demo? (A red timer in the corner of the screen will indicate this)
How did you find the players movement controls & responsiveness in the game? *
How would you rate the players movement controls and responsiveness?
Very Bad
Very Good
Clear selection
How did you find the combat controls and responsiveness in the Game? *
How would you rate the players combat controls and responsiveness?
Very Bad
Very Good
Clear selection
What do you think of the demo level's theme and the game's art style? *
Do you have any feedback on the level/environment design? e.g. Did areas feel empty?, did you get lost or disoriented? What changes would you make, etc.
How would you rate the level/environment design? *
Very Bad
Very Good
Did any of the sound effects feel out of place or take away from the game's immersion? Please explain why
How would you rate the games sound effects? *
Very Bad
Very Good
Did you find any items to pick up, whilst playing the demo (Weapons from chests and fixed loot positions)? *
If you found multiple weapons, did you make use of the variety of weapons?
Clear selection
Do you have any feedback regarding the game's visual effects?
How would you rate the games visual effects? *
Very Bad
Very Good
Do you have any feedback on the UI of the game and any changes that you would like to see?
How would you rate the game's user interface? *
Very boring
Very fun
How would you rate the AI in terms of them being a fun part of the game? *
Very boring
Very fun
What do you think of the AI's behaviour after they've spotted the player? *
What do you think of the AI when they're not engaged in combat? *
What could we improve about the AI?
Which bug(s) caused you the most difficulty whilst playing?
How would you rate the experience of playing the demo? *
Very bad
Very good
Would you like us to add or change a feature in particular in order to improve the experience of the game?
Would you be interested in testing the game in future iterations? *
In the game's current stage, how much do you think it's worth? *
What areas would need changes and tweaks to improve gameplay based on your experience in the playtest session?
If you would like to specify other areas in particular or expand on the checkboxes above please do so here
Is there any other feedback you would like to give? (About our game, company, socials or this questionnaire)
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