SRPG/TRPG Questionnaire
Please answer as honestly as you can.
When it comes to a levelling system. What sounds more fun? *
Out of the following settings, which is most interesting? *
What is most important to you in a game's writing?
*
How many hours would you say an SRPG should take to beat the main story line?
*
Do you think permanent death is a good SRPG mechanic for games that have fixed narrative characters? (Example: Fire Emblem) *
For SRPGs that have fixed narrative characters what is a reasonable sized cast of characters that you can deploy and level up? Assume there is not a perma-death mechanic. *
If base building was a feature in a SRPG, pick all that you would like to see included in it. *
Required
If you have played and Fire Emblem game, did you like the support system and support conversations? *
If you have played FE: Echoes; did you like the free roam dungeons and running into combat? If you have not played FE: Echoes does this style of exploration sound interesting? *
If you had to add one innovation to SRPG's what might that be?
Final Question: If you would like, please include your email address below to receive eventual email updates to this project.
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