Rivals Workshop Community Project Priorities
https://rivalslib.com
Help me make your life as a Rivals modder easier. Tell me what you care about so I can prioritize.
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What editor do you use?
Do you use Aseprite?
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What parts of modding are slow, annoying, or tedious?
What features do you care about?
Not interested
Interested
Very interested
Debug logging system
Draw hurtboxes in Aseprite, or have them generate from the silhouette
Improved datastructure handling. No memory leaks. Automatically resizing array.
Detect low framerates so vfx can be disabled
Automatic GML formatting cleanup
Detect and warn about buggy code (such as code that could cause desyncs)
Draw hitboxes in Aseprite
Automate uploading to the workshop
Quickstart guide to get new modders past the initial hurdles.
Guides on mechanical character design
Functions for building character AIs
Functions for VFX, like distortion and echo images
Searchable programming reference guide
Better attack scripting https://github.com/wu4/rivals-easy-workshop-tool/wiki/Atk-File-Specification
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Any other ideas?
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