player interest check for oneshot/episodic based homebrew
Each session is ran with a quest that aims to be completed within one session
There is an overarching story / big bad and players will eventually be lead to resolving it, taking quests and themes from published material such as "the essentials kit" and "lost mines of phandelver" with some hard covers thrown in and the occasional completely hombrew quest, game can branch out into a hardcover adventure should players end up choosing to do so
the world is a homebrew setting and is a shared world, your actions will affect what happens in it.
All players are part of the same "group" but the roster changes depending on who is free and wants to play.
I am primarily using content from Guildmasters guide to Ravnica and Eberron to fill the world, the world map was created using a radom map generator and there are many places that have 0 development which players, if they have the ideas for them, can add into this setting.
Games are often ran Thursday evenings (GMT+8), but sometimes on weekend afternoons if there are enough players.