3D Animation Pre-Test
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STANDARD 1
Students will identify the applications of 3D graphics and animation through exploring the career opportunities and the relevant history of the industry. (5 questions)
1) The father of 3D Graphics
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2) What was the first feature-length 3D animation?
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3) Walt Disney Studios created the first?
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STANDARD 3
Students will model 3D objects (1 questions)
1) Modeling skill that divides a surface
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2) Choose three primitives.
3) Combining two objects to form or subtract and create a new object.
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4) Extending a vertex edge or face is know as.
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5) Minimum number of vertices to create a polygon.
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STANDARD 4
Students will apply surface materials to 3D models. (1 questions) 
1) A gray texture that create depth without adding more geometry?
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2) Amount of light radiated from an object:
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3) Placing textures specific parts of an object:
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4) What is a texture?
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STANDARD 5
Students will apply lighting and camera techniques to achieve intended effects. (10 questions) 
1) Three point lighting includes?
2) Why is a rim or backlight used?
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3) Strongest light in a scene.
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4) Material property that stops light going through an object.
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STANDARD 6
Students will animate 3D models. (18 questions) 
1) Camera pan is.
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2) Timing and spacing will determine.
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3) In animation _______ defines change in location, scale or rotation.
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4) Objects should travel in a ________, to show realistic animation.
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5) Standard timing for animation is.
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STANDARD 7
Students will render 3D models. (3 questions) 
1) Creating a still or a sequence of images in a scene that incorporates objects, materials, lights and cameras:
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2) The width and hight of a frame is:
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3) Format that allows transparency
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STANDARD 8
Students will demonstrate the process of creating 3D animation. (8 questions) 
1) Dialog for an animation is recorded:
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2) Scene-by-scene plan is a:
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