Out Of Shape Prototype Playtest 2
After playing through our second prototype please answer the following questions. Please be as truthful as possible. We promise, our feelings will not be hurt.
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What age range are you in? *
What is your gender? *
Which platform did you play it on? Web may have some issues that aren't present in the downloadable versions. *
If you played on the web, what might have seemed off for you?
Were you able to make it to the win scene at the end of the prototype? *
If you weren't able to make it to the end, what stopped you?
Did the level art meet its intended look of an underground prison mine? *
Explain your answer to the question above (this will help us to focus on what aspects of the art to improve on). *
What did you think of the Game's UI (user interface) *
What did you think of the game's assets, like the rocks, drills, bridges, and etc... *
Explain your answer above *
How did the formless hovering feel? *
Explain your answer above. *
Was the sphere movement visually clear? Did it seem like it was rolling? *
What was your favorite or most enjoyable part of the prototype? *
Least favorite part of the prototype? *
Any other feedback. (optional but will help)
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