Guilty Gear Stylized Shaders in Blender (EEVEE)
The response from the previous video tutorial was overwhelming. Thank you very much for all your support and awesome feedback from the comment section in the video. I´m doing this quick poll because there is so much more to show in the Softimage-to-Blender technically-stylized-shaders transition and I would like to organize our priorities in the following training videos. You can get early access to them through https://patreon.com/3dcinetv.

Please let me know your thoughts about these video trainings:
Email *
I would like a 3D model to practice the techniques presented in the videos without copyright issues. *
I want to be able to publish and use that 3D stylized model to: *
Select what is more accurate:
Clear selection
If longer videos was your answer:
Clear selection
If "core videos" was your answer:
Clear selection
(Check as many as apply) As CG artist you are a(n):
"Open Source" to me... it means: *
Concerning 3D creation: How easily do you find relevant information with the word "BLENDER" through the browser?
Clear selection
Submit
Clear form
Never submit passwords through Google Forms.
reCAPTCHA
This content is neither created nor endorsed by Google. Report Abuse - Terms of Service - Privacy Policy