GDS213 Brief 1 Feedback Form
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What did you think the game was about?
How did you feel while playing the game?
How did you feel after playing the game?
What do you remember most about the game?
What do you think this robot is trying to convey?
Yuan, S., & Yu, P. (2016). Can’t Help Myself [Kuka industrial robot]. Guggenheim Museum.
Yuan, S., & Yu, P. (2016). Can’t Help Myself [Kuka industrial robot]. Guggenheim Museum.
Do you think the game provided a similar feeling to the robot?
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