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Timeless Troubles Playtest 2
Best regards,
Team 16
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* Indicates required question
What emotion do you think we were trying to portray throughout the microgame sequence?
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Your answer
Do the games feel connected to each other?
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Yes
No
Other:
Was the protagonist recognisable throughout the sequence?
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Yes
No
Other:
Were the rules of the games clear?
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Yes
No
Other:
How challenging were the games in general, on a scale of 1-5?
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Very easy
1
2
3
4
5
Very difficult
Were the controls intuitive? Did you struggle with any controls in particular?
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Your answer
Were there are changes you would like to see implemented, to make the games more playable?
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Your answer
Do you have any comments about specific games or other?
Your answer
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