Are the invisible walls helpful? (A circle around you when you are behind a wall)
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How was the overall design of the level?
Horrible
Looked amazing!
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Did the level design feel good?
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How did throwing the spear feel?
Horrible
Amazing!
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How difficult is the game?
Easy
Extremely hard
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Did you understand the affects of the Totem assets?
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Did you enjoy the stats boost after each wave?
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In the time between waves we are considering adding chests that appear only for that period of time - and will award a boost to the next wave. Does this sound appealing to you?