Friday Night Funkin Mod HELP WANTED! (Paid Positions Available)
Learn more about me and my art here! https://mewbbie.carrd.co/

I WILL BE DRAWING FULLBODY SHADED CHARACTER COMMISSIONS FOR ANYONE WHO JOINS THE TEAM, HOWEVER I WILL ALSO ACCEPT CHARGING RATES. (PAYPAL ONLY)

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I need a small team who are willing to assist me with a FNF mod that'll be almost completely original from the ground up. It will add new assets including sound effects, music, characters, cutscenes, game mechanics/modes. I can handle all the animation, artwork, dialogue, & video teasers/ promotional art, but I mainly need programmers and Utau composers to help me see this first week project to completion.

This OC mod doesn't have a formal name as of yet, however it's story and first week of dialogue is already heavily developed. It will feature the characters shown at the top of this page. All mid match beats for the first week have been selected/completed to the best of my ability, despite that they may still need to be tweaked!

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PLEASE NOTE THAT YOU'LL NEED TO BE ABLE TO DO AT LEAST ONE OF THE FOLLOWING:

PROGRAMMERS:
*Need to be able to transform and manipulate the main menu, story mode menu, and freeplay menu to transform the look of the game.
*Insert mid game character animations (ex. "heh pretty good-").
*Insert after & before match animated video cutscenes (ex. Tricky, Garcello mods)
*Insert "3, 2, 1, go" pre-game character animations.
*Can chart the songs in ways that are inviting for newbies & challenging for experienced players. This includes the 3 classic game modes (easy, normal, & hard) and all 4 songs (including the bonus stage).
*Able to work with kade engine or a similar FNF fan made engine.
*Able to work closely with me as an artist on how to add certain game assets. (choosing the right canvas sizes for characters, backgrounds, etc)
*Create a new "bonus stage" that takes place immediately after the third song which relates to the same rhythm esc gameplay but with a twist which includes horizontally moving backgrounds and flying/floating characters.
*(Week 2+) Create a new rpgmaker inspired interactive pre-menu stage which later affects mid game cutscene dialogue.
*Add section on main menu that when selected will feature a new screen with music that randomly plays one song from a list.
*Add a "theater room" on main menu which will showcase behind the scenes art and silly animations featuring current characters in the mod. (To be unlocked after completing hard mode)

COMPOSERS:
*Able to create vocal notes that flow with the given beats.
*Understand the UTAU program and be proficient with the provided voicebanks.
*Able to work closely with me to create the best sounding voicebanks possible.
*Should replicate the sound of given song examples which may include genres like y2k pop, edm, alt rock, glitchcore & electro swing. (You'd only need to work with at least one of these genres. Week 1 will only feature pop)

BACKGROUND ILLUSTRATORS:
*Able to somewhat replicate the character's artstyle and apply it to the backgrounds.
*Able to work with given sketches to create a finished illustration.

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Remember:
Please be open to constructive criticism when joining the team! This is a collaborative effort so if you have an idea to make something better than it already is please tell me! In addition, deadlines will be flexible! Don't hesitate to ask me for an extension if needed.

Credits:
The final mod will be posted on gamebanana and all team members will be given full credit on the mod's page as well as on the final game's credit screen. (This will include your role on the team, your screen name, and all social media links you provide to me!)

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There's no deadline to apply!

I will be reviewing each of these forms and reaching out to potential individuals within 48 hours of submission. If  the allotted time has passed and I haven't contacted you, your submission was unfortunately not accepted. Not because you're not good enough, but because you didn't match the criteria of what I am looking for! No hard feelings, ok?πŸ’–
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