Project Borealis - UI Artist
Be part of something exciting!
Responsibilities
As a UI Artist, you will work closely with the Creative Director and Art Director to conceptualize, mock-up, and execute interface designs across many different systems in our game.  We're looking for someone passionate about UI and player experience.

Your responsibilities will include:
    • Understanding and building upon Half Life 2’s visual identity and design language
    • Collaborating with a team of Directors, artists, and programmers to carry design from concept into final implementation
    • Creating wireframes and concept sketches to support purposed UI interaction models
    • Creating art assets like graphics, animations, and icons as identified by Project Directors
    • Implement, animate, and maintain a consistent user flow throughout the entire project interface
Skill Requirements
These requirements are for our ideal candidate, so if you don't meet them please still feel free to apply!

    • 3 years of experience in the games industry or related fields
    • Experience using engine level UI Tools (e.g. Unreal, Source, idTech)
    • Ability to quickly prototype and visualize engaging user experiences
    • Strong visual design skills including typography and basic color theory
    • Strong understanding of usability design principles
    • Strong background in motion graphics
    • Proficiency in Adobe CC Suite (Photoshop, Illustrator, After Effects); ActionScript and JavaScript are a plus.
Project Requirements
Enthusiasm and passion for the Half Life series
The ability to handle multiple assignments at once while staying organized
The ability to contribute, on average, 8 hours a week to Project Borealis

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