The Lost Magic: A Medieval Fantasy Adventure
Thank you for participating in our prototype playtest for The Lost Magic!

In this form, we ask that you answer a few questions and/or provide feedback in certain areas of our game. Please help us by providing as much detail as you can to better help us understand your reasoning. All of your responses are anonymous. We only ask that you provide relationship to developer to mitigate bias. 

Ideally, this form shouldn't take you more than 5-10 minutes. 
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What would you consider your "gamer status", in terms of your experience playing games?
I don't really play games tbh
I am a certified PRO GAMER
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What are your favorite type of game genre(s)?
What specific type of game(s) do you like the most?
Does this genre of game fit your preferred game choice?
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If you had to pick the genre of this game based on what you have played so far, what would you describe it as (refer to the list above for reference)?
How long did you interact with our game? [enter number]
Did you think our levels were too short?
If you answered 'Yes' to the previous question, please provide some short feedback as to how we can make it "longer" (Should we add more enemies? Make the world longer? etc.)
Did you have to restart a level several times?
How easy was it for you to understand the game mechanics?
I had a hard time
It's pretty straightforward
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How interesting would you rate the introduction prologue? Or rather, what do you think of the story so far?
Incredibly Boring
Totally Captivating
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Did you feel engaged and/or immersed in the game world? Why or why not?
Do you think the Hero's Controls are intuitive (easy to learn)?
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Do you have any name suggestions for our characters? (Hero, The enemies, etc.)
Do you like our Pause Menu? Do you feel like we need to add anything else to it?
Rate the soundtrack of the overall game.
y'all could do better
THEY WAS COOKIN IN THE STUDIO 🔥
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What do you think about our parallax (3D-effect) backgrounds?
Captionless Image
Didn't even notice them
I think they are a great touch
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What did you think about our enemies? Too hard, too easy? Too little enemies, too many enemies? How about their size?
How would you rate the overall difficulty of the game? Too easy? Too hard? Just right?
Too easy
Too hard
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What did you enjoy most about the game?
Did you encounter any aspects of the game that were particularly innovative or creative?
What did you find frustrating or confusing about the game?
Were there any bugs or technical issues you encountered while playing the game?
Would you recommend this game to others? Why or why not?
What suggestions (or comments) do you have for us, and what aspects of the game do you think could be improved? Are there any features you would like to see added or removed in the future? How can we make it more "entertaining"?
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