Keep in mind: This game at this stage is meant to be more of an engine rather than a full on project.
Lorraine Scanlon was a woman with too much time and not much to do with it; sure she loved pottery and checking out mystery boxes online, but her husband was away most of the time, and her son Kenjiro had none of her interests. That’s when a mystery box arrived with a disturbing surprise inside; the desecrated corpse of a teenage girl. Feeling responsible and hoping it will bring her life meaning, Lorraine goes on an interactive quest to bring the killer to justice and let the girl rest in peace whilst bonding with her son along the way.
Genre and Inspiration - Point and Click + Mystery
My primary target audience is aimed towards the mystery game crowd, with a female-centric audience in mind. For the age demographic, I aimed towards an older audience due to the themes I would have explored once I have time