Intergalactic Taxi Co. Demo Feedback
Thank you for playing our game! We'd really appreciate your feedback.
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Roughly how long did it take you to complete all of the levels in the current build? *
What were the most interesting mechanics/something that you'd like to see more of? *
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What were the most frustrating or uninteresting mechanics/something you'd like to see less of? *
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Did the puzzles feel satisfying to solve or did it feel like you were just guessing? *
Did the fuel use mechanic feel like an important part of the puzzle, or did it feel overly restrictive? *
Was the user interface (passenger icons on planets/on the taxi, fuel meter) clear and easy to understand, or not? *
On a scale from 1-10, how fun was the game? *
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Any other feedback/suggestions: *
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