The event will be on Saturday, June 3rd, likely encompassing the entire day. Ironman tradition dictates you have to start with/after open of the GameZenter (10:00 AM Central time), and you finish before closing time (10 PM). While you do not have to follow these guidelines if playing virtually, they will be the assumption for each team unless you say otherwise. The assumption will also be that you operate on Central Time (US) as that is where BusterCon will be located. If your team intends to play during a different timeframe, please note it in your registration.
For those attending in person, we will start with our traditional opening ceremony, the Drawing of the Weaknesses. The Mythos Busters will work their way across the room with a deck of all basic weaknesses released so far, and anyone who would like to participate can draw their weakness before starting play. We aim to start the Drawing at 10:15 AM.
Teams will be assigned on May 5th to give teams a chance to plan their approach together. Any registrations on/after that date we cannot guarantee a team assignment. We will do our best, but can't promise anything.