Imagine RIT - Blade of Reclamation Playtest Form
Thanks for playing our game!  
Aatman Dhangar - 3D modeler
Adhiraj Bhagawati - Level, Narrative, and Aesthetic Design
Luna Smith - AI Programmer
Miles Michell - Gameplay Programmer and Combat Designer

This project was started from scratch at the beginning of the semester and continued through its entirety, so we'd love to hear your thoughts on the game! 
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Did you enjoy traversing through the environment of the game? 
How does the level feel? Do the level aesthetics catch your eye? 
Do you think the AI's look and behavior match the rest of the level and its aesthetic?
How did engaging in combat with the AI feel?
Was the game's narrative captivating?
Do the objectives feel clear and helpful?
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Any other comments/questions?
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