Registration Form: Sign
Play.Pretend presents: 
Sign: A Game about Being Understood by Thorny Games

This game is based on the history of Nicaraguan Sign Language. Nicaragua in the 1970s had no official form of sign language. In 1977, something happened. Fifty deaf children from across the country were brought together to a school in Managua. Without a shared language to express themselves, the children did something remarkablethey created one. In Sign, we follow a story inspired by that journey. 

(More info at the bottom)

Friday 28 May
18:30 - 21:00

Vegan snacks will be present before we start playing

Pay what you can 10€ / 6€ / 2€
Pay at the door Payconic / Cash

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What is a role playing game?
This type of game isn’t a competition. 

Much of your previous experience with games (such as videogames or sports) may have been competitive, with winners and losers. However, not all games are like that. When you “played house” as a kid. One kid would play the mom, someone else would play the little brother, another kid would play the mail carrier, and you would act out everyone’s roles on a typical day at home.

Contrary to popular belief, role playing games don't have to be about knights, wizards, and fighting. 

Much like any other medium of artistic expression, a role playing game can be about any aspect of the human experience.

In the upcoming role playing game we will play with the erotic and sexual.
This can be a charged and emotional topic, so before the game we will outline ways to be safe, to encourage others to explore and collaborate through play, and to allow players to control and calibrate their own experiences.


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Qualities if the game:

Dress code: comfortable
Physical contact: touching shoulders
Romance and Intimacy:  building friendships
Conflict and Violence: having miscommunicatie issues
Communication style: Non-Verbal / pantomime / hand gestures / writing / reading / English
Movement style: Walking / Sitting on chairs / Playing with props
Characters: Pre-determined character cards
Tone: light
Subjects: Communication / childhood / misunderstood
Play Culture: workshop before play / play to lift each others experience / stuctred debrief after play



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