Nowhere Prophet - AI & Rebalancing
After the AI bug was fixed the enemies suddenly got smarter, and the game got harder. Now the current PREVIEW build addresses this by tweaking a number of factors. If you did play in PREVIEW, please help me understand if the difficulty is now on the right stage!

In any case, thank you for your time! It helps a lot!
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Your level of experience
Novice means you're new to Nowhere Prophet and/or card games. Regular means you played a bunch and generally know your way around. Expert means you're a fountain of knowledge for card strategies.
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Which difficulty did you play on? *
If you played on multiple difficulties feel free to fill the form out multiple times, once for each level of difficulty!
How many runs did you play on version 1.00.010?
How difficult is the game?
If you played multiple runs do try to abstract an average rating.
Too Easy
Just Right
Too Hard
Didn't reach
Map 1
Map 2
Map 3
Map 4
Map 5
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Any specific parts that are too difficult or too easy?
For example, any enemies that you encountered (preferably with name and level) that you found too difficult. Any cards that you feel are too overpowered in enemy decks. Or equipment that makes the run a cakewalk once you have it, because it's too strong.
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