Publish With GameSalad?
GameSalad is considering a publishing model!

We know for a lot of you, publishing to the app store is a headache.

IAP, Ads, signing. It's all a drag!

- Don't want to deal with signing and submissions anymore?
- Don't want to pay for an Apple Developer Account?
- Let us handle it for you?

At least that's the idea... and we want your opinion on how this might work!

Just to be clear, if we do this, this will be completely voluntary on both sides.

You wouldn't have to publish through us and we can reject apps.

It's just a new service we think we'd like to offer to help get more GameSalad games out into the world!

So, please answer a few questions on your opinion on such a service.

Thank you!
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Email *
GameSalad Username *
I have a game I'm developing (or I'm thinking of developing) that I'd like GameSalad to publish for me! *
I have old games that I'd love for GameSalad to help update and publish for me! *
Who Makes Money?
We're trying to figure out how to charge for this service.

We'd worry about the headache of generating the app, wiring up Ads and IAP, and submitting to the app store.

You'd just sit back and make money (or not, we can't predict the future...)
For a "Basic Subscriber" I think it's fair for GameSalad to charge a small up-front service fee (< $100) to publish my game under their accounts.
Strongly Disagree
Strongly Agree
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For a "Pro Subscriber" I think it's fair for GameSalad to charge a small up-front service fee (< $50) to publish my game under their accounts.
Strongly Disagree
Strongly Agree
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If my game is not a free game, I think it's fair for GameSalad to take 90% of revenue until a certain service fee amount is met, instead of paying the service fee up-front.
Strongly Disagree
Strongly Agree
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I'd be okay with GameSalad taking a small % of app revenue to continue to maintain my game 
Strongly Disagree
Strongly Agree
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I'd be okay with GameSalad charging a service fee ($50 to $200) to "update" my old /existing game project for modern devices and revenue schemes (like adding IAP or Ads, adding analytics, etc).
Strongly Disagree
Strongly Agree
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I'd be okay with GameSalad taking a % of revenue to cover the cost of marketing my game.
Strongly Disagree
Strongly Agree
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Tell Us More!
If this sounds interesting to you, send us links to games from your publishing portfolio you'd be interested in enrolling.
Thoughts?
Have any other thoughts, suggestions, or notes? Let us know!
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