Penguin Adventures Playtest Feedback  
Feedback form for GDS1 2020 Sprint 2 game, developed by Group 7.  
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1. What glitches/bugs did you find? *
2. General guard thoughts: Too many/too little, too fast/slow or not patrolling the right areas? *
3. Would you like to see the guard’s detection field of view or not? *
4. Is it obvious when a guard can detect a player and when they cannot? *
5. Thoughts on the level’s layout? Is it too small or big, boring, or missing anything? *
6. Do the models/graphics match the tone of the game? Did anything stand out/appear jarring? *
7. If you didn’t look at the controls, was it easy to figure out what you could do? *
8. Did you have an idea of what your objective was to pass the game? *
9. Is there anything you liked/disliked about the rolling, beak stretch, and pole-vaulting features? *
10. Is there any inconvenience in player movement? *
11. [Optional] Other comments and suggestions? Thanks!
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