Nowhere Prophet Boss/AI Feedback
Thank you for playing the game and for taking the time to fill out this form! Your feedback will help me tweak the mandatory milestone bosses to make sure they are less unfair and frustrating!
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What difficulty did you play on? *
Milestone Bosses
How did you experience the different mandatory bosses at the end of each map?
Too Easy
Just Right
Too Hard
Did not encounter
Bandit Executioner (extra leader card damage)
King Lizard (Destroys attackers)
Ruster Lifter (Regenerates Health)
Feral Javelin (Units gain charge)
Union Bulwark (Gains Armor on unit loss)
Raj Guard Gloryseeker (Returns cards to hand)
Blue Devil Tormented (Improves convoy cards on damage)
Machinist Sentinel (Taunt units gain barrier)
Shiramist Torchbearer (Gain cheap convoy cards on enemy leader card play)
Scion Bloodhand (extra unit leader attack damage)
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AI Behavior
Was there anything strange that the AI did that you did not expect? If so, what did you think should happen instead?
Additional Thoughts
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