Play Test Questionnaire 
After playtesting In SA-N1-TY, please answer the questions below to the best of your ability. 
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Mechanics
How do you feel about the Taser Interaction? 
Are the interactable items in the level easily recognisable and did you have difficulty finding them? *
What were your thoughts on the Enemy? *
What are your thoughts on the Key Pad Puzzle? *
How did you find the Key Pad Puzzle?
*
How did you feel about the key card interaction with the door? 

*
Audio
How did you feel about the sound design?
How did you feel about the Enemy sound design?
How did you feel about the Cutscene music?
Are there any sound effects that feel odd / off? *
How did you feel about the levels of certain audio events? Were any audio events overpowering compared to others?
Do you feel like any sound effects are missing from the environment?
Art Direction
How do you feel about the level design?
How did you feel about the lighting?
How did you feel about the Cutscene direction?  *
Narrative
How did you feel about the various narrative points (Logs) in the game? *
After interacting with the logs, were you motivated to explore and find out more about the story?
*
User Experience
Is your character’s information easily accessible and understandable?

Any suggestions for design choices that may help the player understand the core mechanics better?
Any Bugs?
Were you scared at any point in the game? Be honest ^_^ There is no shame. *
General Feedback
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