SampleSweeper[PC] - Test Event B Questionnaire 
Questionnaire for test event B, remote playtesting, of the Playing as Musicking: An Exploration of Ergodic Musicking through Gameplay. 
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What group do you consider yourself to be part of? 

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How much did you feel SampleSweeper incentivized you to create?

1 - Actively demotivated/ made me shy away from creating.
4 - Didn't have a particularly relevant effect. Incentivized as much as a piano would.
7 - I felt the game greatly motivated me to create. 

Actively demotivated
Greatly motivated
Clear selection

Did you use the Instructions menu? If so, did you find it useful?

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How did having access to instructions affect your experience with SampleSweeper?

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Do you think the number of instructions should be changed? *
In regards to the last question, if you answered yes, why? And regarding which parts? 

From these two, what concerned you the most while playing: a) not losing or b) avoiding doing something that sounded bad? How do you think that influenced your creative experience?

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Considering you experience with SampleSweeper, were the game and the music making aspects balanced or imbalanced? Were you able to be focused or did you lose concentration in the music making process? How and why?
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How did the timer help or deter from your music making experience?
Clear selection

Regarding the last question, how and why did you feel that way?

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How do you feel about the music you produced with SampleSweeper? And why? 

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Would you feel comfortable sharing the music you created or parts of it? Why?

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