What group do you consider yourself to be part of?
How much did you feel SampleSweeper incentivized you to create?
1 - Actively demotivated/ made me shy away from creating.4 - Didn't have a particularly relevant effect. Incentivized as much as a piano would.7 - I felt the game greatly motivated me to create.
Did you use the Instructions menu? If so, did you find it useful?
How did having access to instructions affect your experience with SampleSweeper?
From these two, what concerned you the most while playing: a) not losing or b) avoiding doing something that sounded bad? How do you think that influenced your creative experience?
Did the countdown in the timer affect your experience and performance with the game? How and why?
Regarding the last question, how and why did you feel that way?
How do you feel about the music you produced with SampleSweeper? And why?
Would you feel comfortable sharing the music you created or parts of it? Why?