Tower of Babel - Combat Playtest
Any piece of feedback is valuable, thank you for testing our game!

About this playtest:

The main purpose of this playtest is to determine how combat feels to engage with. Balance is not as much of a concern for this playtest. You were given control of 3 characters, which is more than players would start with in the final game. This was done to provide some context for how different characters will have access to different abilities and how they will alternate turns.

Note: We plan to communicate a lot more information about what abilities can do and what the enemies are doing, but we have not gotten to the stage of implementing it yet.
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