Created by AVeryFlamboyantHorse
For this experiment we ideally need ten solo players and five pre-made squads of varying skill levels and backgrounds so that this will include a broad variety of players. Players with less than ten hours are still being considered, players with more 200 hours are still being considered, and everything in-between. Do not be afraid to fill out the form if you are interested. Each solo or team will play five games of Deceive Inc as aggressive as possible, and record their results via screenshotting their end game XP breakdown. You are also welcome and encouraged to record any footage of this as an mp4 and send that to me as well as it may be included in the video I'm creating (for networking, clout, etc).
The purpose of this experiment is to see the correlation between aggressive play and how it affects both wins and general XP gains.. As well as for fun. I love the community interactions like this!
In exchange for participating in this experiment, I will be more than willing to include any socials you want to include both in the video, and in the videos description (good for networking!) You are also welcome to remain anonymous.
Now (this is due to the request of the other participants), I'll define what I mean by "Aggression". So, it is a very subjective idea even in the community itself. Everyone typically gets their own idea of what aggression means in Deceive Inc. And this is true for our test as well. It is whatever you constitute as aggression. For ME, I believe that aggression is trying to get through the match as quickly as possible. Like.. moving from vault terminal to vault terminal very fast to crack the vault and push for briefcase. This might mean taking more fights some games. Or simply pushing for briefcase. Or even sprinting everywhere to save time. For some, aggression is simply sprinting at every gunshot they hear and rushing to eliminate players. All that is required of you is to be aggressive and try to win. The game defines winning as getting the briefcase and escaping. but you win whether you eliminate players or go for briefcase. So ultimately the choice is yours. Just be aggressive however you would like.
Please answer every question honestly and truthfully, no answer you can list will specifically change whether or not you are chosen for this experiment.