A dungeon crawling rogue-like golf game where you slay enemies and aim to stay under par in a procedurally generated dungeon.
Please provide your honest feedback so we can make the game as good as possible!
Please note, we are aware of issues, and these things are on our to do list for next sprint:
- Improved enemy pathfinding
- Enemy movement speed seems too fast
- UI/HUD upgrade
- Feedback when player hits enemies (healthbar, visuals, sound effects)
- Implement inventory system and collectibles