THE ESVEDRA VR EXPERIENCE
VR uses headsets or closed head-mounted displays (HMDS) to completely insulate and transpose the user to an alternative world. Headsets remove vision of the real world and provide video to each eye allowing for depth of vision. Technology is then supported by head and body tracking to connect the virtual world to what the user is seeing.
In its simplest form, 360-degree is not VR. However, 360-degree experiences are used in VR where users view 360-degree content within a VR headset. VR utilizes sensors to track the user's head movements to create an illusion that he/she is an alternate world with no visibility of the real world. With 360-degree content, users are not fully immersed because they can look up, down, and around but not move forward.
*This section will help us determine which aspects of the experience to focus on for various prototype phases.