Based on your experience with the prototype, would you like to see the concept made into a full game?
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What was your favorite aspect of the prototype?
Your answer
What was your least favorite aspect of the prototype? Where is the game lacking most? Other than visuals, please (still using placeholder art for now)!
Your answer
Do you believe the game should take on the feel of Psychological Horror, or traditional Adventurer in a Dungeon Crawler?
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Did you notice any bugs or glitches in the prototype? If so, please describe the issues encountered.
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Other than what is listed in the "Next Steps" section of the Latest version of Reel Dungeon, what improvements would you like to see?